First 3D profile
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First 3D profile
Well, more than that really. It's my 3rd plane, first kit, and first profile. I've never even assembled an ARF ...
After alot of research I chose to get a Burrito.
It was so easy to build, that even a newbie like me had little trouble figuring out what needed to be done. On the few occasions that I wasn't sure how to proceed, I found a couple of really good Burrito construction threads here on RCU by Latch66 and Prosis. If then, I still wasn't sure, Paul Swany and other ProBros were quick to respond to my posts with expert answers.
In short, this is not a project for anyone (even a newbie) to be afraid of.
This weekend, I flew my brand spanking new Burrito for the first time, and all I can say is wow!
I started with the throws set to about 1 inch as Paul suggests for beginners and it flew as as gently as my LT-40 and Ultra Stik.
Then, I bumped up the low rates to about 40% - and while still very easy to handle, the Burrito is, by far, the most aerobatic plane I have flown.
Now that I have a 3D capable plane, I am wondering where to start?!?
There seems to be a great deal of info on the 'net about how to perform specific 3D maneuvers, but little about the relative difficulty of performing each one - and which maneuvers serve as building blocks for more complex ones.
So far, I have begun the process of learning to hover (because that's the only thing that I thought the stick capable of doing). My assumption is that it is important to learn to harrier early on, as it it necessary for doing elevators, rolling harriers, etc.
I don't know that this is correct and would greatly appreciate recommendations regarding what I should practice first and why. Also, keeping in mind that I am flying a Burrito, which 3D maneuvers will be easiest to learn?
After alot of research I chose to get a Burrito.
It was so easy to build, that even a newbie like me had little trouble figuring out what needed to be done. On the few occasions that I wasn't sure how to proceed, I found a couple of really good Burrito construction threads here on RCU by Latch66 and Prosis. If then, I still wasn't sure, Paul Swany and other ProBros were quick to respond to my posts with expert answers.
In short, this is not a project for anyone (even a newbie) to be afraid of.
This weekend, I flew my brand spanking new Burrito for the first time, and all I can say is wow!
I started with the throws set to about 1 inch as Paul suggests for beginners and it flew as as gently as my LT-40 and Ultra Stik.
Then, I bumped up the low rates to about 40% - and while still very easy to handle, the Burrito is, by far, the most aerobatic plane I have flown.
Now that I have a 3D capable plane, I am wondering where to start?!?
There seems to be a great deal of info on the 'net about how to perform specific 3D maneuvers, but little about the relative difficulty of performing each one - and which maneuvers serve as building blocks for more complex ones.
So far, I have begun the process of learning to hover (because that's the only thing that I thought the stick capable of doing). My assumption is that it is important to learn to harrier early on, as it it necessary for doing elevators, rolling harriers, etc.
I don't know that this is correct and would greatly appreciate recommendations regarding what I should practice first and why. Also, keeping in mind that I am flying a Burrito, which 3D maneuvers will be easiest to learn?
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RE: First 3D profile
Well done and GREAT choice!! The Burrito will serve you very well in learning 3D. Sure, start with hovering. And harriers will come easy with the Burrito too. Just keep in mind that progress comes in spurts and you'll move ahead fast and then stay still for a while. Don't give up.
Keep us informed of your progress!!!!
Keep us informed of your progress!!!!
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RE: First 3D profile
Great looking bird modestmagi.... Glad the build went well for you... when I was just starting out with 3d, I tried to hover for as long as I could as low as I could with at least a little bail out room.... Then I started trying to do Harrier's... They're not too bad, just make sure the plane is good and stalled and ballance the throttle with the elevator until you get the nose up and very slow forward movement...
Just burn lotsa fuel... You get the hang of it in no time!! Come to a ProBro... You'll have a blast and you'll get to hang with a bunch of like minded buddies...
Just burn lotsa fuel... You get the hang of it in no time!! Come to a ProBro... You'll have a blast and you'll get to hang with a bunch of like minded buddies...
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RE: First 3D profile
Thanks Gordo and Paul!
[:@][:@][:@]Surely you guys don't mean that I have to PRACTICE, PRACTICE, PRACTICE to learn 3D step by step?[:@][:@][:@]
I'm kidding, of course - just couldn't resist!
That pics pretty funny Bill. Actually, I've already got the 3D stance down - I just didn't realize it! Now, I just need a shirt like that ... I bet Chuck Auger will sell me one.
On a more serious note, anyone have more suggestions?
[:@][:@][:@]Surely you guys don't mean that I have to PRACTICE, PRACTICE, PRACTICE to learn 3D step by step?[:@][:@][:@]
I'm kidding, of course - just couldn't resist!
That pics pretty funny Bill. Actually, I've already got the 3D stance down - I just didn't realize it! Now, I just need a shirt like that ... I bet Chuck Auger will sell me one.
On a more serious note, anyone have more suggestions?
#7
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RE: First 3D profile
This may sound strange, but practice hovering at a reasonably comfy altitiude. When you start to get the feel for it and are getting into a hover and bailing out without problems, bring it right down on the deck, I mean right on the deck, Why?
Two reasons, 1) getting the plane down low and closer in allows you to see every little movement the plane is making much easier and apply small corrections instead of larger ones. 2) If you dork it while hovering with the tail 2 ft from the ground the damage will be none or minor almost every time. If you dork one from 15ft, you give gravity just enough time to help you hit harder and do more damage.
I saw several of Pauly's Burrito's dorked numerous times this weekend with no damage. Fire it up and go again! But they were all down low and just simply fell over.
Two reasons, 1) getting the plane down low and closer in allows you to see every little movement the plane is making much easier and apply small corrections instead of larger ones. 2) If you dork it while hovering with the tail 2 ft from the ground the damage will be none or minor almost every time. If you dork one from 15ft, you give gravity just enough time to help you hit harder and do more damage.
I saw several of Pauly's Burrito's dorked numerous times this weekend with no damage. Fire it up and go again! But they were all down low and just simply fell over.