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Old 09-29-2004, 07:35 PM
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mini696
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Default Aerodynamics

Can someone give me a link to some good information on RC car aerodynamics?
Old 09-29-2004, 09:31 PM
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mgs9
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Default RE: Aerodynamics

Um
Here go on this guys site and Email him or somthing. He knows alot about aerodynamics.
http://w1.877.telia.com/~u87744635/CarProjectWeb/
Old 09-30-2004, 04:27 AM
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Venomm
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Default RE: Aerodynamics

I dont know what kind of car you are driving. But it is important to remember that aerodynamics only start counting at higher airflow velocities (read; your car need a decent speed for bodies and wings to work).
Once at speed it definitly counts. With a McLaren GT body on my 1/8th onroad, it goes like a shopping cart. With the porsche GTP it is ok. With the porsche and ajustible gurney strip on, it is fast, but with the Lola gtp body and gurney it sticks like glue. The differnces are quite amazing.
A well cut out bodyshell (often it is not the prettiest bodies that work the best. 4 example, I had my Lola bodyshell. Its only the paintjob that makes it a halfway decent car...) with the right aerofoils and properly set ridehight, can make a big difference.
Old 09-30-2004, 04:41 PM
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mini696
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Default RE: Aerodynamics

I race Nitro Tourers. The speeds I go probably dont mean drag is a big problem but the balance of my car is really bad with some bodies and better with others.

I want to experiment with varying cooling hole shapes, and some aero mods.

I'm just interested to get all the info I can.
Old 10-02-2004, 03:28 AM
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Nitrous4blood
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Default RE: Aerodynamics

make an aerofoil shape out of sheet lexan yourself and you will have the most aerodynamic car ever! its true! but if you have an existing touring car body cut out all the windows in it. your car will be able to give more power to the wheels because heatsink runs cooler and your motor will get more air

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